Football QuizIn development

Football knowledgeyou actually play.

Spend a fictional £100m. Find all ten. Rebuild the starting XI. Recognise the career. Different ways to test what you know—and discover what you don’t.

Concept preview · In development · Not final gameplay

Warm-up · Illustrative

How many players start for each side in a standard match?

Pick an answer.

Mobile football knowledge

Not a list of questions. Four games built on what you know.

Football knowledge is more fun when it gives you something to do: a team to build, a list to finish or a line-up to remember.

  1. £100m Auction

    Bid, pass and build a squad inside a fictional £100m budget, then compare teams once selections are locked. No real-money bidding or cash prizes.

  2. Top Ten

    Work through a football category and try to find all ten answers.

  3. Name the Starting XI

    Use the team, match and formation to recall the players who started.

  4. Career Trail / Who Am I?

    Follow career clues, clubs or a sequence of hints to identify a player.

Flagship modes

Not one quiz.
A football knowledge arcade.

Four headline games lead the way. Each one tests a different kind of football memory.

Concept preview · In development

Lead modes

Four ways to play.

Concept preview · Planned modes

Planned game modes. Concept interface — not final gameplay.

£100M.11 PLACES.DON'T WASTE IT.

Bid. Pass. Protect the budget. Lock your final XI.

£100m Auction

Bid, pass and build a balanced XI inside a fictional £100m budget. The challenge is not buying every star. It is knowing where your money belongs.

Concept interfaceNot final gameplay
Fictional budget£100m
On the blockGoalkeeperFictional player · £14m illustrative bid

Your squad

  • No picks yet
0 picked
  • Bench choices and sensible position handling are part of the planned concept.
  • No real-money bidding and no cash prizes. The budget is fictional.
  • Final rules, formations and ratings are still being designed.

The wider arcade

More ways to play around the modes.

Around the flagship games sits a wider plan: daily play, quick-fire formats and progression that rewards what you know.

Concept preview · In development

Something new every day

A fresh challenge to come back for, built from the same modes you already know.

Planned features. Final values, rewards and rules are still being designed.

Around the modes · Progression

Learn. Test. Climb. Master.

The system idea behind ranks, XP and achievements. Final values, thresholds and rewards are still being designed, so none are shown.

Training

Learn

Knowledge-building and training elements help you pick up what you didn't know.

Planned direction. Not a finished system.

Daily play

A reason to come back tomorrow.

The wider plan includes daily challenges, knowledge training and progression, giving different kinds of football knowledge a place to shine.

Current direction

Still in development. Already competitive.

  • Daily challenges, knowledge training, grid-style games, difficulty choices, ranks, XP and achievements are planned directions; final values are not confirmed.
  • Local play is the current direction, with no online multiplayer promised.
  • Questions, line-ups and accepted answers will be verified before any playable sample is published.
  • An eventual full unlock and optional purchases are being considered; commercial details are not confirmed.