Football QuizIn development
Football knowledgeyou actually play.
Spend a fictional £100m. Find all ten. Rebuild the starting XI. Recognise the career. Different ways to test what you know—and discover what you don’t.
Warm-up · Illustrative
How many players start for each side in a standard match?
Pick an answer.
Mobile football knowledge
Not a list of questions. Four games built on what you know.
Football knowledge is more fun when it gives you something to do: a team to build, a list to finish or a line-up to remember.
£100m Auction
Bid, pass and build a squad inside a fictional £100m budget, then compare teams once selections are locked. No real-money bidding or cash prizes.
Top Ten
Work through a football category and try to find all ten answers.
Name the Starting XI
Use the team, match and formation to recall the players who started.
Career Trail / Who Am I?
Follow career clues, clubs or a sequence of hints to identify a player.
Flagship modes
Not one quiz.
A football knowledge arcade.
Four headline games lead the way. Each one tests a different kind of football memory.
Lead modes
Four ways to play.
Concept preview · Planned modes
Planned game modes. Concept interface — not final gameplay.
£100M.11 PLACES.DON'T WASTE IT.
Bid. Pass. Protect the budget. Lock your final XI.
£100m Auction
Bid, pass and build a balanced XI inside a fictional £100m budget. The challenge is not buying every star. It is knowing where your money belongs.
Your squad
- No picks yet
- Bench choices and sensible position handling are part of the planned concept.
- No real-money bidding and no cash prizes. The budget is fictional.
- Final rules, formations and ratings are still being designed.
The wider arcade
More ways to play around the modes.
Around the flagship games sits a wider plan: daily play, quick-fire formats and progression that rewards what you know.
Something new every day
A fresh challenge to come back for, built from the same modes you already know.
Planned features. Final values, rewards and rules are still being designed.
Around the modes · Progression
Learn. Test. Climb. Master.
The system idea behind ranks, XP and achievements. Final values, thresholds and rewards are still being designed, so none are shown.
Training
Learn
Knowledge-building and training elements help you pick up what you didn't know.
Planned direction. Not a finished system.
Daily play
A reason to come back tomorrow.
The wider plan includes daily challenges, knowledge training and progression, giving different kinds of football knowledge a place to shine.
Current direction
Still in development. Already competitive.
- Daily challenges, knowledge training, grid-style games, difficulty choices, ranks, XP and achievements are planned directions; final values are not confirmed.
- Local play is the current direction, with no online multiplayer promised.
- Questions, line-ups and accepted answers will be verified before any playable sample is published.
- An eventual full unlock and optional purchases are being considered; commercial details are not confirmed.